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AI Insights · Timothy · October 2021

Top 5 Fashion Games on iOS in Saudi Arabia for Q3 2021

Explore the performance of the top 5 fashion games on iOS in Saudi Arabia during Q3 2021, including trends in downloads, revenue, and active users.

Top 5 Fashion Games on iOS in Saudi Arabia for Q3 2021

During Q3 2021, the top 5 fashion games on iOS in Saudi Arabia showcased varying performance trends. Below is an overview of key metrics such as weekly downloads, revenue, and active users for each game. This data comes from Sensor Tower, where more detailed insights can be found.

Makeup Artist: Makeup Games from Beauty salon Studio saw a significant rise in weekly revenue, starting from $6 in mid-July and peaking at around $1.2K in mid-September. Weekly downloads surged from 112 in early July to a high of 61K in late August, before tapering off to around 13K by the end of September. The game also experienced substantial growth in weekly active users, climbing from 166 in early July to approximately 79.5K by late August, and then gradually declining to about 33K by the end of the quarter.

Project Makeover by Magic Tavern, Inc. displayed a steady revenue stream, averaging around $20K per week in July and August, before a slight decline to about $10K by the end of September. Weekly downloads remained relatively stable, hovering around 20K to 26K throughout the quarter. The game maintained a consistent number of weekly active users, averaging around 140K, with minor fluctuations.

Hair Challenge from Rollic Games had minimal revenue throughout the quarter. Weekly downloads started at around 27.5K in late June but gradually declined to approximately 10.9K by the end of September. Similarly, weekly active users decreased from 145K in early July to about 86.3K by the end of the quarter.

DIY Makeup by Crazy Labs reported no revenue during Q3 2021. Weekly downloads experienced a peak of 12.5K in late July but generally declined to around 5.9K by the end of September. The game’s weekly active users peaked at about 61K in mid-July and remained relatively stable around 59K towards the end of the quarter.

Lily Diary from SeyeonSoft Co., Ltd. had modest revenue, peaking at $93 in late June and fluctuating between $37 and $93 throughout the quarter. Weekly downloads showed a peak of approximately 20.6K in mid-July but declined to around 2.4K by the end of September. The game’s weekly active users rose to about 29.5K in mid-July and then decreased to around 14.6K by the end of the quarter.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021